<unit type="msk" slot="1">
	<object file="units/mods/masks/msk_unusual_uncle_hat/msk_unusual_uncle_hat" />
	<dependencies>
		<depends_on effect="effects/payday2/particles/electric/electric_sparks_turret_50%" />
	</dependencies>
	<extensions>
		<extension name="unit_data" class="ScriptUnitData" />
		<extension name="base" class="MaskExt" />
	</extensions>
</unit>
